Hello, my name is Moth McGuire
I am an aspiring artist an animator who is currently taking a gap year before I'll pursue in getting my art degree. I'm a graduate from San Diego School of Creative and Performing Arts. I specialize in digital art, traditional art, photography and animation.
About The Artist
Hello, my name is Moth, my pronouns are they/them, it/its. I'm poc, neurodivergent, and lgbt and I express these themes in my artwork. I'm the author and illustrator of the upcoming comic "Storm Eyes".
I specialize in digital art and acrylic paintings as well as designing anthropomorphic animal characters, feral and anthro monster designs, cartoon character designs, grunge artwork and take heavy inspiration from Japanese Manga and pop art. Other art or franchises that I feel inspire my current creations are Pokemon, Digimon, The Warriors book series, and The Chronicles of Narnia, and I have been designing original characters since 2014. I aspire to pursue a career in character design for animated shows either for adults or for children, design characters for stories and comic illustrations. I've been animating for four years and drawing for eighteen years and I also intend on creating costumes for my characters early next year to expand my creativity into 3D forms.
I specialize in digital art and acrylic paintings as well as designing anthropomorphic animal characters, feral and anthro monster designs, cartoon character designs, grunge artwork and take heavy inspiration from Japanese Manga and pop art. Other art or franchises that I feel inspire my current creations are Pokemon, Digimon, The Warriors book series, and The Chronicles of Narnia, and I have been designing original characters since 2014. I aspire to pursue a career in character design for animated shows either for adults or for children, design characters for stories and comic illustrations. I've been animating for four years and drawing for eighteen years and I also intend on creating costumes for my characters early next year to expand my creativity into 3D forms.